Author Archives: Rodney

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About Rodney

Cartoonist and Animator! I'd tell you more but then I'll have to debrief you.

OpenToonz 1.1 – minor version update!

Some great additions are in this latest update to OpenToonz.  Well worth downloading installing and putting to work: https://github.com/opentoonz/opentoonz/releases/tag/v1.1.0   And a new portable version that builds off that is available too! https://github.com/turtletooth/OpenToonzPortable/releases/tag/v1.1

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OpenToonz Portable – Feature Release 8-1-16

  Turtletooth has posted another Feature Release of the portable version of OpenToonz. Included are a variety of improvements to include: Ability to have multiple project roots Updated autosave settings Additional resolution presets Fixes for pixels only mode Ctrl+Alt for … Continue reading →

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Rate Your Pain

On a scale of 1 to 10 how would you rate your experience with your 2D animation software? I can think of one software in particular that is a pleasure to use.  

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Random Beagleboy

Well, not entirely random.  In this case it’s 761-167… or is it? These guys always fascinated me as a kid. The Beagle Boys were all basically carbon copies of each other and yet each had his own personality.  That is … Continue reading →

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Blackmagic Fusion 8.2 Released

Fusion is a must have software for graphic artists and animators. Do yourself a favor.  Download.  Install.  Explore. With thousands of Hollywood movies having compositing and effects from Fusion the software is well established and proven. Do it! https://www.blackmagicdesign.com/products/fusion For … Continue reading →

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OpenToonz: Troubleshooting and Creating New Tools

This morning has been quite productive. Here’s a rough from Disney’s ‘Rescuers Down Under’** I used in OpenToonz to create the shift in color/focus to make the drawings appear to animate.   It’s a neat little illusion… the kind of … Continue reading →

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My First OpenToonz Demo Draws a Crowd

I ran a quick demo of OpenToonz and these guys and gals appear to have enjoyed it.  🙂 And yes, I’m drawing with a mouse.  We’ll hold off using a pen/tablet for now. (Special thanks to my sister for sharing … Continue reading →

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Duck Tales is Returning!

To celebrate the announcement of the return of Disney’s Duck Tales here’s a quick tracing from some promotional art recently released.  At a guess I’m gonna say this is… Dewey. My main goal was to see how quickly I could … Continue reading →

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OpenToonz (Portable): Fix for flipped frames

Why is this guy yapping! I just assisted the very talented Turtletooth with finding a problem behind (seemingly) random frames being flipped in FFMPEG export.  The new portable release with the fix should be forthcoming tomorrow. Turtletooth also implemented a secondary … Continue reading →

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OpenToonz: New Nightlies and new Portable (Feature Testing)

This is to celebrate that the developers of OpenToonz implemented a suggestion I made to enhance the new Camera Capture (Pencil Test) feature. I’m not sure I can take much credit of course because someone would have requested a timer … Continue reading →

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