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Monthly Archives: June 2016
OpenToonz: v1.0.3 Released
OpenToonz v1.0.3 has been released and it contains many useful updates and fixes. You are still procrastinating and not diving in? Why? 😉 Go get it! Announcement: https://groups.google.com/forum/#!category-topic/opentoonz_en/NIdmWXMZ9-Y Turtletooth has also (almost immediately) posted his portable version. With a … Continue reading
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OpenToonz: More Mesh and Skeleton testing
Rabbit ears… because we definitely need more rabbit ears. I should have used the paint-rigid feature on the mouth but I kind of like the furry look the distortion created.
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OpenToonz: Portable Version…. Gradient Fills, Line Styles, FX
I’ve been playing with some of the settings in OpenToonz and really like what I see. The important news however, is that OpenToonz now has a portable version thanks to TurtleTooth. With a portable version no installation is necessary and … Continue reading
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