OpenToonz: Crash Course

So, I was doodling again…

opentoonzaliensI lost the originals of these two guys due to a crash just before saving so I redrew them quickly while their basic designs were still (fairly) fresh in my memory.

Opentoonz isn’t perfect but generally it doesn’t have to be.

 

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OpenToonz: More interesting stuff coming…

A random image cobbled together from a few more tests…SwordSwing

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OpenToonz: v1.0.3 Released

OpenToonz v1.0.3 has been released and it contains many useful updates and fixes.

You are still procrastinating and not diving in?  Why?  😉

Go get it!

Announcement:

https://groups.google.com/forum/#!category-topic/opentoonz_en/NIdmWXMZ9-Y

 

Turtletooth has also (almost immediately) posted his portable version.

With a release that doesn’t even need to be installed that makes running OpenToonz all the more easy to use (for Windows users).

https://github.com/turtletooth/OpenToonzPortable/releases

 

v103

 

 

 

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OpenToonz: More Mesh and Skeleton testing

Rabbit ears… because we definitely need more rabbit ears.

 

I should have used the paint-rigid feature on the mouth but I kind of like the furry look the distortion created.

RabbitAnimation

Animation111

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OpenToonz: Mesh and Skeleton Test

OriginalDoodle

Original Doodle

Testing a few more tools…

MeshSkeletonTest

Doodle animated with Mesh and Skeleton

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OpenToonz: Portable Version…. Gradient Fills, Line Styles, FX

I’ve been playing with some of the settings in OpenToonz and really like what I see.

The important news however, is that OpenToonz now has a portable version thanks to TurtleTooth.

With a portable version no installation is necessary and the program can even be ran from a USB stick.  Nice!

Find out more and download it here:  http://turtletooth.github.io/OpenToonzPortable/

What are you waiting for… GO GET IT!

And if you have issues running it or working with OpenToonz just ask… If I don’t know the answer to the question we’ll find out!

 

Thanks TurtleTooth.  Very much appreciated!

 

To celebrate here is a little UniqueHorn stampede… (Yes, I need to have them run with an actual run cycle but for this I was experimenting with other things, namely:

FX – Blurs, Embosses, smears…

Gradient fills in palette swatches (not really seen here)

Minor movements and duplications of levels – This specifically focused on getting use to Function editor settings (and related precisions) that in OpenToonz take on the traditional animation approach of East/West (Right/Left), North/South (Up/Down) and Sort Order (SO) which controls placement/overlapping via Z Depth.

Earlier this week I also played with the plastic tool.  That’ll be useful!

 

 

UNQHRNAnimation

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Still pluggin’ away…

Just a post to show that I’m still learning what there is to learn about OpenToonz…

 

The animation below is rough but designed to express that experience of noticing a shiny new program and jumping in with unbridled optimism only to discover some difficulties along the way.   But… every time you jump in and try again you learn more and then the learning process starts anew.

In the case of this animation I was playing with a lot of little things I’d scratched at before, but the main effort was to test some rather obscure xsheet features that will prove valuable with lipsync and more.

Keep animating!

Out2

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Jungle Book (old and new)

I was impressed by Disney’s new ‘Jungle Book’ film and this surprised me because I fully anticipated that it could not live up to its predecessor.  I was wrong… on many levels.

They are similar films and yet so different in so many ways.  Go see it for yourself!

Regarding the classic Disney hand drawn classic, Andreas Deja continues to post sequences of animated art and recently posted a scene involving the vultures (a scene that doesn’t make it into the new film).  The animation is by the hand of the master animator Milt Kahl.

If you don’t frequent Andreas’s site you should:  http://andreasdeja.blogspot.com/

According to Andreas the original scene was animated on ones and I set up the image sequence accordingly to see how it played.  The following gif animation is NOT set up in that way but still plays pretty well.

Here I’ve combined the images Andreas posted and applied some filters and cropping.

C2-JungleBook1

 

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Animation:Master v18p+ released

v18pplusThe latest update to Animation:Master has been released.

Link to Latest Information Forum

This update includes only a few minor changes… quick turn around of a few user requests… (indicated by the plus sign) but may be well worth the update especially for subscribers who haven’t updated lately or that could use a clean install.

To activate the new installation just copy your license file over from a previous installation folder or copy it from your purchasing confirmation at the Hash Inc store.

As always if you have questions about Animation:Master feel free to post them here or in the Animation:Master forum.

https://www.hash.com/forums/

If you aren’t an A:M user consider getting into the world of 3D animation with splines and patches!  Take your projects to the next level.

You’ll be glad you did.

 

 

 

 

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Stalled Trek: Prelude to AxedWeAre

Mark Largento has done it again.

He’s released another 3D puppet style animation parody.

This one based on the hot off the presses news that CBS is reigning in some of the fan films being produced in the Star Trek fan community.

Click on the image below or follow this LINK to watch the show:

Stalled Trek Prelude to Axed We Are

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