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This one eluded me for entirely too long.
It works though and is very useful for moving frames and keys at the same time.

I did not model this… Dan did.
And he did a fantastic job.
What do you think Jeremiah?
Update: Now with more 3D appearance.
Update2: And a quick bending of the pipe via plastic tool.
Note that I ran into a render glitch on this one so I’m troubleshooting.
Edit: I had to use a workaround.


Proof of concept to demonstrate how a simple movement of a shape can lend itself to effects such as filling a pipe with water.


Didn’t quite get there with this one…

Example of how to keep water (or things similar) inside an object:

Well… not quite random. Someone needs a portal.
But this one is pretty random.
Testing out various approaches and possibilities.
