Dan’s Train

I did not model this… Dan did.

And he did a fantastic job.

 

What do you think Jeremiah?

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Hair Image

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POC: Simple Movements

Update:  Now with more 3D appearance.

Update2:  And a quick bending of the pipe via plastic tool.

Note that I ran into a render glitch on this one so I’m troubleshooting.

Edit:  I had to use a workaround.

bentpipeWaterThruPipeA_pt

 

Proof of concept to demonstrate how a simple movement of a shape can lend itself to effects such as filling a pipe with water.

 

 

WaterThruPipe

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Floor Falling away (fail)

Didn’t quite get there with this one…

 

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Matte In FX

Example of how to keep water (or things similar) inside an object:

 

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Random Portal

Well… not quite random.  Someone needs a portal.

But this one is pretty random.

Testing out various approaches and possibilities.

 

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Flat Shaded or 3D?

I’m not sure which I prefer.

I suppose both have their appeal.

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A different train

Someone else is drawing a train… so… that means I’m doing more stuff with trains…

 

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The McGurk Effect

Wanna know why B and V are the same letter/character in Japanese?

And… what about P? Same.  Same.

Wanna know why F and H work similarly and why they are derivatives of the same phonetic?  And what about Pa?

Ga and Ka?

How about Da and Ta?  Almost, Same Same.

Wanna know why there is a good reason to animate Bs and Vs differently in Lipsync? Or when that might be ok?

Answer:  The McGurk Effect

 

 

Source:  http://animateducated.blogspot.com/2013/10/the-mcgurk-effect.html

 

Additional information:

 

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Bearded Man on Sketchfab

Thought I’d try a texture test via Sketchfab.

It accidentally… worked!

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