The main reason I’m posting this one is not the short video itself but the nice ‘making of’ video that David put together to accompany it. He hits on some very nice points that it is well worth paying attention to in our efforts to improve our own animation.
Back in December veteran animator John Celestri posted notes from a seminar he conducted at Nelvana Studios back in 1981 that provide some great information on the process and production of animation.
He states in his blog that these notes where created prior to the release of Frank Thomas and Ollie Johnston’s “Illusion of Life” when animators didn’t have access to such information and had to learn it largely through individual experimentation. In his blog commentary he emphasizes that while the process as outlined in the seminar notes specifically addresses hand drawn animation it applies just as well to computer animation.
I’ve collected the notes into a single PDF file and attached it here but make sure you visit John’s blog for the original posts and to get his commentary and context for them. He has lots other great information there also so don’t miss out!
Here’s an example of a product I’d love to see: a collection of all the various scenes referenced in ‘The Illusion of Life’:
Of course if such a thing were to be made who would be able to afford it!
Here’s the extract from the page:
‘The Illusion of Life” is full of little throw away tips and insights into how the classic animators approached their work.
As the text in the image is hard to read here’s a closer look. If you’d like me to retype it here just say the word and it’ll be done. 🙂
Note the scene immediately after this one has oft been cited as given to Gary Goldman (of Don Bluth/Gary Goldman fame) where Gary stated that Frank Thomas set up the scene and then left the young animator to put everything into its proper place. Gary nervously moved forward painfully aware that his mentor had entrusted him with something out of his comfort zone but that he was bound and determined to deliver to the very best of his abiity. If I can locate a video interview where Gary talks about the scene I’ll post that link here.
This is a excerpt from Disney’s ‘Robin Hood’ that highlights a little piece of performance during the ‘ooooo’ phrasing from the word ‘you’ when the Sheriff of Nottingham interrupts Skippy’s birthday party on cue with a “…Happy Birthday to yoooo.”
The voice acting here with added emphasis in the character’s dialogue is exquisite and ideal for animators in that adequate space is created for an animated (read: lively) performance.
Several people have asked if I have any of my work online and I have had to admit that I don’t have much of a public presence. I hope to remedy that while at the same time staying within the general scope of exploring cartooning and animation.
To start off I’ll share this piece that was put together for a project currently on hiatus. A general description of a house that had been expanded with new rooms as the owner grew richer was described. It’s the exterior of a home where a young lad is seen briefly in an upper window as the story begins.
The image in the upper left corner represents the initial concept of the building with the other notations being my thoughts on improving the setup. My initial thought was that the large window made the house look very tiny… almost cartoony… so the first thing I played with was the scale.
My work since I first picked up crayons to draw with as a child has been a similar exploration of themes and ideas not original to me but that have never-the-less captivated my attention.
The theatrical version of Glen Keane’s upcoming interactive film ‘Duet’ has been released and here’s a drawing from it:
It is said that Glen is drawing 60fps but the timing chart seems to suggest something more akin to 32 frames on twos (or 64fps)?
I had assumed the 60fps described by others is to allow for user interaction… allowing alternative views on an otherwise 2D scene but now I’m not so sure. It will be interesting to see more of the process behind the project and some information has been released already.
If anyone has any more information on this I’m certainly interested.