Author Archives: Rodney

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About Rodney

Cartoonist and Animator! I'd tell you more but then I'll have to debrief you.

OpenToonz v1.02 is released

OpenToonz v1.02 has been released and it collects the various nightly builds together that restore much needed functionality as well as adds a Save All option that was sorely needed. What are you waiting for… go get it! https://github.com/opentoonz/opentoonz/releases   … Continue reading →

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Aaron Blaise: Reviews his animation process on Beauty and the Beast

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BlackMagic Fusion 8.0

We interrupt this OpenToonz stretch of postings to spread the word about another program you should have in your toolbox. BlackMagic Fusion is now out of Beta with their 8.0 release. Compositing Effects and a whole lot more.   Go … Continue reading →

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OpenToonz: Testing some tools

Custom Brush Pump Tool Raster and Vector together (on different levels) Auto Inbetweening Blending of Color Styles Rendering out to .MOV format             And yet another quick test of AutoInbetweening

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OpenToonz: AutoInbetween

My first test of the AutoInbetween feature. With one frame inbetween:                     With multiple frames inbetween:  

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OpenToonz: Working around GTS (Haven’t got Scanning directly into the program working yet)

Here’s a drawn sequence that I was using to test the scanning software called GTS that accompanies OpenToonz.  I still haven’t got that to work yet but that isn’t essential because the images can be scanned in outside of the … Continue reading →

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OpenToonz: Adding FX (Blurs, Merges, etc. etc.)

Someone asked about blending drawings and such. As with most things there are multiple approaches. Here’s a video outlining the process when in the Schematic view. The other way (perhaps more straightforward but accomplishing the same thing as it results … Continue reading →

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OpenToonz: Schematic / FX

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OpenToonz: Creating New Frames, Onion Skin and Rendering Tips

From Kibate Kaito (and the OpenToonz Users Forum comes the following tips: Creating New Frames In the “PltEdit” Mode, you can see the frames of your scene. Try drawing in the image and you will see the first frame is … Continue reading →

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OpenToonz: How to Draw (Basic Tutorial)

  From Bonnien360 comes this video on basic usage of OpenToonz:     Thanks!

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