Author Archives: Rodney

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About Rodney

Cartoonist and Animator! I'd tell you more but then I'll have to debrief you.

Random Turnaround

This started as an quick doodle to practice a character turnaround which is something quite easy with 3D models but decidedly more difficult when drawing.   For the platform/environment I thought about cheating and using a roto or spinning a … Continue reading →

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($29 today only) STORY! For Live Action & Animation with Chuck Williams

Here’s a reason to stop in to this blog every day. The visit could save you money! Note:  If you subscribe to Aaron’s courses I believe this course is included.   Link:  https://creatureartteacher.com/product/story-course-film-and-animation/   STORY! For Live Action & Animation with … Continue reading →

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Random Avatar (selfie)

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Random Hulk

What if… the incredible Hulk took possession of the infinity stones?

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How to make OpenToonz portable

  I’m debating how I might proceed with a set of short tutorials focusing on OpenToonz , Blackmagic Design Fusion, Animation:Master and other useful programs and utilities.  These tutorials would be designed to be small, compact and accessible while using … Continue reading →

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New v1.2 release of OpenToonz!

Congratulations to the developers of OpenToonz who have just released a new version of OpenToonz.  It’s considered a minor release but there are major changes included. The primary reason for it being an incremental/minor version update is that file compatibility … Continue reading →

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Tip: Control Drag/Drop

 

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Looping (Tiled) Background using TileIwa Effect

This is a quick test of the TileIwa fx node that (amongst other things) can make one screen full of background appear to continue on and on and on… seemingly forever. Note:  The “Iwa” in the fx nodes name stands … Continue reading →

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Random Storyboarding with OpenToonz

Just a quick test of workflow with no particular goal in mind other than to create a short sequence with moving background (sky), middle ground (set), and foreground character. I suppose if there was a goal it was to set … Continue reading →

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Lines vs Shapes

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